FEEDBACK – LAYOUT ROTATION – DECEMBER 2018
Hello EUTW community.
The new layout rotation is now online for some time. If you discover an error or possible improvement for any of the layouts, please report this in our forum here:
If you discover an error or possible improvement for any of the layouts, please be as specific as you can (layout name, location, the specific problem, etc).
- Beachfigh: Optimizations
- Dump : Optimizations, Object states and some objects realigned, base rotated & hidden objects around it.
Attempt to fix the clipping problems at Castle.
- Fixed: on some layouts, several buildings didn’t have working doors due to disabled simulation.
- Stratis Valley : relocated some objects (rocks & 2 containers) and altered alignment of watchtowers, added cover at Valley flag, Optimized some Tower bunkers.
- BeachFight : Object aligment fixes and some objects removed, added bridge
- Athira Fields : Removed some rocks.
- Stratis Valley : optimized some bunker (Tower)s and rocks.
- Stratis Steinar : Community feedback : tweaked bunker (tower)s, removed some rocks and hidden some default placed rocks.
- Malden Mountains : removed some rocks
- Limni : removed some rocks and other objects
- Beachfight : Lowered rock count and made bridge smaller.
- Larche: removed some rocks
- Unfinished Complex : Added 2 connections based on community/designer feedback.
- Stratis Steinar : Removed more rocks, replaced by Wrecks, removed cave, mad the objective open.
- Narcos Airfield : added stairs around runway for ppl whom spawn under the runway.
- La Rochelle II : added stairs around runway for ppl whom spawn under the runway, Added disability ramp for Bender and also improved safety practices
- Athira Fields : lowered 2 bunkers at camp area.
- NorthWest : Lowered 2 containers at fuel station.
- Stratis Valley : Complete overhaul of Flight Control objective
- StreetFight : Removed rocks and decreased total objects.
- Kavala Rumble : small tweaks in placement to address community feedback, emoved rocks
- Kavala II : small tweaks in placement to address community feedback, removed rocks
- Beachfight : Replaced objects & tweaked island objective, altered the Aquanova island houses (damage building on hill problem) & tweaked Solar according to community feedback.
- Goisse : Community feedback : fixed floating light posts, statue and castle alignment.
- Malden Mountains : Precaptured objectives placed.
Thank you! See you on the battlefield