Squad Server

As our community gets larger, so does our need to expand into other territories. A game that we identified early on to expand out is Squad. 

Squad describes itself in the following quote from their website:

"Squad is an online, team-based military experience where high levels ofteamwork and communication are crucial to success.

Built from the ground up in Unreal Engine 4, Squad pits teams of up to 50 people against each other in intense modern day combined-arms combat scenarios. In this realistic environment, the flow of the game is dictated by the players, with organic and emergent gameplay reigning supreme."

There are quite a few similarities between what we've achieved with PVP Warfare and inspirations we've taken along the way from mods like "Project Reality". The Offworld folks have gone on to recreate something in the core gameplay which resonates with us. Even more impressive is their ability to do this in early access. 

That said, we'll be experimenting with a squad server on and off for the next few weeks. 

When the server is up, it  will be called "EUTW.net Tactical Warfare EU 1 / IP:188.165.32.82 DNS: squad1.eutw.net

Let us know your thoughts on the forums.

PVP WARFARE SERVER EVENT #5

On this weekend, Server #2 will have 120 playable slots (30 riflemen, 15 medics, 10 engineers, 5 snipers per team). Additionally, only some of the bigger layouts will be in rotation.

Be aware that performance and stability may suffer because of the increased player number.
 

Please let us know your thoughts on this and what you'd like to see in the future in the forum thread below:

http://forums.eutw.net/viewtopic.php?f=16&t=3622

Dynasound - Now allowed on the servers

Dynasound_1.png

LAxemann released the highly anticipated DynaSound mod and now it also got its place on the PVP Warfare allowed addons list.

If you are looking for a sound mod with a higher dynamic range, DynaSound is definitely worth a try.

Also LAxemann's  Enhanced Soundscape got back to the list as the "launcher bug" got fixed. According to the creator, you can use the Enhanced Soundscape with Dynasound.

You can still use the DynaSound Sonic Cracks Standalone on the servers.

Additionally, we removed the older CBA keys from the server, so you need to use the latest version.

See the full list of allowed modifications here.

PVP Warfare Server Events

Starting this weekend and for the foreseeable future, we'll be running  special event rules on one of the 3 servers in operation. We're doing this to throw some curveballs into the mix to give people a little bit of variety and to test out some different game configurations.

For the first weekend, we will be running Server #2 with "FATIGUE OFF". 

Some ideas we have for the following weekends are as follows:

  • Week 2 (Oct. 31st) - Remove one (or both MHQ's)
  • Week 3 (Nov. 7th) - Change MHQ's to another vehicle or add an additional spawning vehicle in base (IE. Transport Chopper)
  • Week 4 (Nov. 14th) - ??????

We'd really like to get some ideas of what you'd like to see done for these. Please note that we are not looking at doing things that are script heavy to massively alter or add core features.

Please let us know your thoughts on this and what you'd like to see in the future in the forum thread below:

http://forums.eutw.net/viewtopic.php?f=16&t=3622

See you all on the battlefield!