Today ArmA III Update 1.50 is planned to be released and thus we can finally start with our DEV test of our upcoming version 2.04.00!
A new version of CBA is now available and keys have been added to our servers.
We need to restart all servers so the key can take effect.
Please update this ASAP at the source link below we will be removing the old one from the servers in the next couple days.
In light of many recent ban appeals for Battleye Gamehack #38. We have decided to not allow bans for this to be lifted under any circumstances.
Gamehack #38 bans come up when you are running applications like "Cheat Engine" while running Arma 3 and connecting to multiplayer servers. Whether you were attempting to do something malicious or just have it open for a previous singleplayer game you were on, we don't care. You are responsible for what is running on your computer and you owe it to others to not be running things like this when you connect to a multiplayer game environment.
Thanks for your understanding.
Due to the unfortunate halt in development by Opticalsnare for Blastcore A3 Phoenix and a major known moderately-heavy bug which affects Smoke Grenades (see FORUM), we had to remove the mod from our servers.
Yesterday marked the release of EUTW PVP Warfare 2.03.00 update which brings a massive host of changes to classes, teleporting, economy, and improvements to the EUTW Core.
Please let us know your thoughts on THE FORUMS.
EUTW PVP WARFARE V.2.03.00 UPDATE NOTES
This week's video is brought to you in 1080p60 by "Melkor" who shows off the elite skills of transport pilot "Lt. Elvis".
We just wanted to let everyone know about a couple of events that we currently have planned in the coming weeks.
Regular Closed Server Events
While am official date has not been announced just yet, trnapster is working hard on an intricate custom event that will include a wide host of modifications including ACRE, ACE3, RHS, etc...
If you are interested in becoming involved in this, please take a look over at THIS FORUM THREAD for more info and signup details.
Attack on Airbase November
This event will be a much lighter and focused attack and defend map. I have been working on a simple scenario framework which an be easily altered for a variety of things.
This event is scheduled to happen on Wednesday - August 5 @ 2000hrs.
Mandatory mods will include CBA and Task Force Radio. More info on the mission will be released next week.
Steam Events Page
In addition to our Steam Community Page, we have also setup a Community Events page in order for us to more accurately communicate with those who are interested in participating in our events.
Feel free to join us at the link below to stay updated with the latest events and event information.
We have updated the server rules.
- Insulting players, calling players names, racism, provoking or any toxic behavior is not tolerated and may result in a permanent ban.
- Do not spam unnecessary markers on the map, especially not for general messaging.
- DO NOT undermine your own team in any ways. That's including but not limited to: giving away vehicles, items or any kind of information to the enemy.
- Generally, do not drive the MHQ into the middle of a point that is owned by the enemy team. There are some cases when this tactic can beneficial, but most of the time it's dangerous and you just get the MHQ destroyed. Let your team know if you are planning to do so.
- Due to view distance restrictions, air vehicles can only engage ground targets while below 1000m.
Please note that most of the changes are just trying to clarify our already established and used rules.
Now In Testing
Over the weekend we were full swing on Server #4 for testing of the newest update to EUTW PVP Warfare. The biggest highlights of this future update are a major change to the class system, weapon distribution, and increased options for fast travel.
Classes are now broken down into 4 functions. 15 x Riflemen, 5 x Medics, 5 x Engineers, and 5 x Snipers. Medics and Engineers will now take on a more critically focused role on the battlefield for those who thrive on support roles. It should also be noted that specific weapons and items will now be restricted for purchase by class.
The biggest change we are researching at the moment is expanding the ability to teleport into what we are now calling "Fast Travel". The system we are trying out is a lot more robust than what has been in place over the past 2 years and includes teleport options from base, captured flags, and MHQ's.
To learn more what we're working on and the WIP update notes, head on over to the forums to read the full changelist and the discussions surrounding the update. Note that what is being done here is by no means final and we still have a lot of work to be done to roll this out in various stages.
We'll be doing sporadic tests during the week as we begin refining the update based on player feedback and internal reviews.
Upcoming Scenario Event
trnapster has been working hard at putting together a custom scenario event. This will include a whole host of mods incorporated into a unique scenario.
If you are interested in taking part, take a look at this thread over at the events forum.
Video of the Week
It's been awhile since we've done as video of the week, so now is a better time than ever.
The video this week is brought to you by long standing community member crogeek. The video below highlights a rare capture of an enemy jet. Enjoy!